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McDaniel College - SPRING 2011

Textbooks for Course Online Courses EDU:532:OL1 EDUCATING THE NET GENERAT

Section All

      
Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers ()
by Karl M. Kapp, John Beck
Hardcover, 448 Pages, Published

ISBN-10: 0-7879-8654-2        / 0787986542

ISBN-13: 978-0-7879-8654-4 / 9780787986544

Gadgets, Games, and Gizmos is an innovative book that provides practical and original solutions to the impending boomer/gamer knowledge and skills transfer gap. The book outlines how gamer values such as the use of cheat codes, the love of gadgets, the need to play games, and the desire to be consta


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