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DePaul University Loop Campus - FALL 2010 | ||
Section 701 | ||
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game (2nd Edition) by Ian Millington Paperback, 552 Pages, Published 2010 ISBN-10: 0-12-381976-8 / 0123819768 ISBN-13: 978-0-12-381976-5 / 9780123819765 Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to t |