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DePaul University Loop Campus - FALL 2010

Textbooks for Course GAM 450

Section 701

      
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game ()
by Ian Millington
Paperback, 552 Pages, Published

ISBN-10: 0-12-381976-8        / 0123819768

ISBN-13: 978-0-12-381976-5 / 9780123819765

Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to t


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