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Austin Community College - SPRING 2011

Textbooks for Course GAME 2302-NRG

Section 001

      
Physics for Game Developers ()
by David M. Bourg
Paperback, 336 Pages, Published

ISBN-10: 0-596-00006-5        / 0596000065

ISBN-13: 978-0-596-00006-6 / 9780596000066

Aimed at the game developer or student/hobbyist interested in physics, Physics for Game Developers reviews all the math for creating realistic motion and collisions for cars, airplanes, boats, projectiles, and other objects along with C/C++ code for Windows. While this authoritative guide isn't for


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