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Springfield College - Fall '12-'13

Textbooks for Course CISC 420

Section 11

      
Beginning Game Programming ()
by Michael Morrison, Thomas Goldman
Paperback, 624 Pages, Published

ISBN-10: 0-672-32659-0        / 0672326590

ISBN-13: 978-0-672-32659-2 / 9780672326592

If you are hooked on video games and have a basic knowledge of C++ and visual programming, you will be hooked on Beginning Game Programming. Clear, practical lessons based on C++ programming are the basis of this book's lessons. By focusing on the Windows API to construct games, you will learn game


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