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Farmingdale State College (SUNY) - SPRING 2011

Textbooks for Course BCS 450

Section 001

      
Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune ()
by Aaron Reed
Paperback, 510 Pages, Published

ISBN-10: 0-596-52195-2        / 0596521952

ISBN-13: 978-0-596-52195-0 / 9780596521950

Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Written by an experienced university-level game devel


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