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Fairleigh Dickinson University - Fall 2012

Textbooks for Course CSCI 3317

Section 51

      
Beginning Game Programming ()
by Jonathan S. Harbour
Paperback, 448 Pages, Published

ISBN-10: 1-4354-5427-8        / 1435454278

ISBN-13: 978-1-4354-5427-9 / 9781435454279

"Beginning Game Programming, Third Edition" shows budding game developers how to take their game ideas from concept to reality. Requiring only a basic understanding of the C++ language, this unique guide covers all the skills needed to create 2D and 3D games using code written in DirectX. Each eleme


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