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Fairleigh Dickinson University - Fall 2012 | ||
Section 51 | ||
Beginning Game Programming (3rd Edition) by Jonathan S. Harbour Paperback, 448 Pages, Published 2009 ISBN-10: 1-4354-5427-8 / 1435454278 ISBN-13: 978-1-4354-5427-9 / 9781435454279 "Beginning Game Programming, Third Edition" shows budding game developers how to take their game ideas from concept to reality. Requiring only a basic understanding of the C++ language, this unique guide covers all the skills needed to create 2D and 3D games using code written in DirectX. Each eleme |