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UC Santa Cruz - FALL 13 | ||
Section 01 | ||
Artificial Intelligence for Games. CRC Press. 2009. (2nd Edition) by Ian Millington, John. Millington Funge, Usa Funge, John David Funge Hardcover, 896 Pages, Published 2009 ISBN-10: 0-12-374731-7 / 0123747317 ISBN-13: 978-0-12-374731-0 / 9780123747310 Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in ga |