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UC Santa Cruz - FALL 13

Textbooks for Course CMPS 146

Section 01

      
Artificial Intelligence for Games. CRC Press. 2009. ()
by Ian Millington, John. Millington Funge, Usa Funge, John David Funge
Hardcover, 896 Pages, Published

ISBN-10: 0-12-374731-7        / 0123747317

ISBN-13: 978-0-12-374731-0 / 9780123747310

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in ga


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