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Designing the User Interface

by Ben Shneiderman

ISBN-10: 9780201694970
ISBN-10: 0-201-69497-2
ISBN-13: 9780201694970
ISBN-13: 978-0-201-69497-0
Hardcover
1997-07-15
Addison Wesley


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Editorials


Book Description
The much-anticipated fourth edition of Designing the User Interface provides a comprehensive, authoritative introduction to the dynamic field of human-computer interaction (HCI). Students and professionals learn practical principles and guidelines needed to develop high quality interface designs—ones that users can understand, predict, and control. It covers theoretical foundations, and design processes such as expert reviews and usability testing. Numerous examples of direct manipulation, menu selection, and form fill-in give readers an understanding of excellence in design. Recent innovations in collaborative interfaces, online help, and information visualization receive special attention. A major change in this edition is the integration of the World Wide Web and mobile devices throughout the book. Chapters have examples from cell phones, consumer electronics, desktop displays, and Web interfaces.

Reviews


Good book
Book is very well written, and covers all the topics necessary and with the necessary detail to grasp the concepts related to human interface design. Highly recommend this book to anyone!!

The seminal HCI book
No other book in the field of HCI (Human-Computer Interaction) is as broad, has so many useful guidelines and is a better bibliography as Shneiderman DTUI (Designing the User Interface).

DTUI will *not* give you in-depth knowledge of every aspect of HCI, because that's an impossible task for a single book.
Instead, DTUI focuses on giving you an overview and understanding of central HCI concepts coupled with useful everyday tips, rules and guidelines.

The passionate HCI student will in DTUI also discover a comprehensive guide to the books and articles that have shaped HCI throughout the years. (Reading the HCI body of work, you will soon discover than DTUI is one of the most cited books in the field, an indication of how influential it is.)

To teachers in search of a introductionary HCI book for their classes, I strongly recommend DTUI. "Interaction design" by Jennifer Preece, et al. is another fine book that's has less theory in favor of the practical.

Verbosity at its finest
This book looks more like a collection of references than a real text book. The author inserts references to other works and papers in such a random and repetitive fashion that makes reading the book a real pain in the ass.

And then there is the verbosity. Apparently, Mr Shneiderman likes to list items and give examples. And he likes it a lot. If you make the terrible mistake of reading this book you will navigate through never-ending paragraphs that make circles and circles around the same idea, giving pointless examples of an anyways pretty obvious concept.

This book is really bad. It looks like the author just copy-pasted the contents of his course slides and inserted some pretty pictures in the middle. Don't waste your money and/or your time with this one.

An excellent revision
As most reviewers have noted, this is a classic and must-have book in the field of HCI. This fourth edition--newly published in March 2004--has been thoroughly revised to include much material related to the WWW. It does appear that Shneiderman took care to go through each chapter and remove less relevant material in favor of including new topics that have come up since the last edition was written.

A Verbose Syllabus
This is more of a syllabus with references than an actual textbook. It's even a sensible syllabus; if you want an outline of the important topics in contemporary and historical computer user interfaces, Shneiderman's book will tell you what you need to know. But the utility of this book is unclear; it's not intended to teach the reader how to design interfaces, nor does it teach experimental design and evaluation.

At 600+ pages, it's both terse and verbose. Verbose, because of the "let me tell you what I'm going to tell you, tell you, tell you what I've told you" format favored in this kind of overview. Terse because the "tell you" part is a kind of white-washed summary; as soon as a topic is brought up, several references are trotted out, summarized in one or two lines, and then dismissed. I wanted more depth, more case studies, and a higher-level vantage point.

Despite a short tour of command lines, including natural language text commands, and a 10 page summary of speech recognition and synthesis-based interfaces, "Designing the User Interface" is almost exclusively about contemporary computer graphical user interface design. Better books on GUI design include Johnson's "GUI Bloopers" and Raskin's "The Humane Interface".



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